Do you know if there is a way to achieve a similar effect with alpha textures? I tried it with a window glass texture but it only works in the editor It would be cool to create a window glare / translucent glass effect.
Good idea. Right now there is an option to set the default driver view in Options - View, but it's only limited to "in car" or "custom". It would be nice to also include other views like "follow" or "wheels".
By the way, you can create a new thread with your idea in this subforum rather than post in this thread. This is a thread for listing the most commonly asked suggestions.
The usePlayers list should always be in sync the actual list of players in LFS. If it is not, then I'd like to know when that happens because it's a bug.
I've contacted MTX and Tatra and asked if I could get a permission to publish my mod with the real life names and logos. MTX said that they will grant me a permission free of charge once my mod is finished and approved by them. I'm still waiting for an answer from Tatra.
In the weekly calendar overview, if the event description is missing, the season description is used, if that's missing too then the league description is used. https://www.lfs.net/leagues/810
It looks like the JS code reads the value of an HTML element with an id "TimeOffsetOut" and sends in an AJAX request to PHP where it probably appears as the session variable. However I can't find such element with an id "TimeOffsetOut" in the output HTML.
It is still incorrect in the calendar. The text inside the <time> tag must be initialized with the UTC time, but in the calendar, it shows the converted time already even before the convert function is run. This is where it differs from the forum times for example - when I disable JavaScript, they show UTC times here.
I don't think the HTML <time> tag does any timezone conversion by itself, it's merely a semantic tag for marking a period in time and making it easy for machines to read it. There's probably some custom logic done for it in PHP or JavaScript.
The issue with word-break: break-all is that it applies a break between any two characters, even if the words are short enough to be wrapped on the next line as a whole. See the word "career" being broken up in two when I tested it: